Our Story

The Beginning

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“Go into the arts. I’m not kidding. The arts are not a way to make a living. They are a very human way of making life more bearable. Practicing an art, no matter how well or badly, is a way to make your soul grow, for heaven’s sake. Sing in the shower. Dance to the radio. Tell stories. Write a poem to a friend, even a lousy poem. Do it as well as you possibly can. You will get an enormous reward. You will have created something.”

-Kurt Vonnegut

At the start of Joe’s college career, he enrolled as a studio art major and quickly realized that while his interests in art remained strong, something was missing. After a bit of searching, he found engineering to be the missing piece and wanted to somehow combine his passions for these two fields in his work. He developed his interest in computers and quickly became obsessed with the industry, but he struggled to find a focus that fit his sense of style and personality. Puzzled by a lack of character in such an everyday part of our lives that is developed in every other way, he gained a vision to put the personality back in personal computing. Using his distaste for the overwhelming sterility of the PC designs from 8 years of building and customizing computers, “I wanted to see something different, something I could really connect with.” Bringing to bear a lifetime of nostalgic memories for now-antiquated games and cartoons that gave form to an unstoppable passion for creative excellence... he set to work designing a better computer in November of 2014.

Putting the personal back into personal computing

“Sometimes, life is like this dark tunnel. You can’t always see the light at the end of the tunnel, but if you just keep moving… you will come to a better place.”

-Uncle Iroh, Avatar: The Last Airbender

Shortly after graduating in May of 2015 Joe committed himself to working on this project full-time. Trained as an artist, he lacked the experience in Industrial Design and Engineering needed to develop a prototype model. Determined, Joe spent months reading books and scouring the internet, while learning several drafting programs to eventually create the first of many prototypes for a new design of a computer chassis. “The struggle in this whole venture was the 14 hours a day sometimes 7 days a week that it took to learn everything needed to create a prototype and the 30 plus designs that I went through after that to get to what you see today.”

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Two years of painstaking self-education and development later, Joe enrolled in an MBA program at the University of Missouri - St. Louis and became a participant in the University of Missouri Accelerate program. It was there that he met Dan Lauer, accomplished entrepreneur and Founding Executive Director of the UMSL Accelerate Program, and then things really took off. After just four monthly visits with Dan, Joe decided that instead of designing the computer chassis, why not the entire computer? Back to the drawing board, Joe scrapped 90% of the original prototype leaving just the outside shell. From 6 individual case studies, with a reduction in parts from 15 to 7, a design was chosen. Once the design was finalized, it went through 16 more iterations to reach its final form. It had to be something that beamed personality and character from every pore, “I wanted people to smile the minute they laid eyes on it.” With a clear vision work began on the prototype.

Here and the now

“A sum of money is a leading character in this tale about people, just as a sum of honey might properly be a leading character in a tale about bees.”

-Kurt Vonnegut

Today, work is underway on a physical prototype of our first product, which is nearing completion. A release date has yet to be determined.